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En recherchant la vague[Rapport de recherche] Université de Lille (2018-..). 2020, pp.2020:01
Reports
hal-03133378v1
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Etude des répétitions 2.0 : KINOAI, logiciel webJIT 2020 - Journées d’Informatique Théâtrale, Performance Lab, Univ. Grenoble Alpes, Feb 2020, Grenoble, France. pp.1-3
Conference papers
hal-03419976v1
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(Re-)Framing Virtual RealityWICED 2022 - 10th Workshop on Intelligent Cinematography and Editing, Apr 2022, Reims, France. pp.1-8, ⟨10.2312/wiced.20221051⟩
Conference papers
hal-03654922v1
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Dans les griffes des algorithmesInfra-mince, 2018
Journal articles
hal-01927620v1
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Digital 3D Objects in Art and Humanities: challenges of creation, interoperability and preservation. White paper[Technical Report] European Commission; Horizon H2020 Projects. 2017, pp.71
Reports
hal-01526713v2
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The Heritage Data Reuse Charter: from principles to research workflows2020
Preprints, Working Papers, ...
halshs-02475692v1
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Share - Publish - Store - Preserve. Methodologies, Tools and Challenges for 3D Use in Social Sciences and HumanitiesEuropean Commission; Horizon H2020 Projects. 2019
Reports
hal-02155055v1
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EEG Oscillatory Correlates Of Aesthetic Experience -A Review10th International BCI Meeting Balancing Innovation and Translation, Jun 2023, Brussels, Belgium
Documents associated with scientific events
hal-04030297v1
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Non‐invasive on‐site method for thickness measurement of transparent ceramic glazes based on depth from focusArchaeometry, 2023, 65 (1), pp.105-117. ⟨10.1111/arcm.12813⟩
Journal articles
hal-03740920v1
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La vague dans la matrice[Rapport de recherche] Université de Lille (2018-..). 2020, pp.2020:02
Reports
hal-03133380v1
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Jan Van Eyck's Perspectival System Elucidated Through Computer VisionProceedings of the ACM on Computer Graphics and Interactive Techniques, 2021, 4 (2), ⟨10.1145/3465623⟩
Journal articles
hal-03287031v1
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L'ingénierie philosophique comme design ontologique : retour sur l'émergence de la " ressourceRéel-virtuel, 2012, 3
Journal articles
hal-00689971v1
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Re-Source, une archive en temps réel pour la publication et la productionI2D – Information, données & documents, 2016, Web de données et création de valeurs : le champ des possibles, 53 (2), pp.84
Journal articles
hal-01342747v1
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La véritable invention de Jan van Eyck : une machine à représenter l’espace tel que nous le percevonsThe Conversation, 2021
Journal articles
hal-03521172v1
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Poppy Project: Open-Source Fabrication of 3D Printed Humanoid Robot for Science, Education and ArtDigital Intelligence 2014, Sep 2014, Nantes, France. pp.6
Conference papers
hal-01096338v1
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Images mathématiques ou Vérité mathématique ?Séminaire IVI : Idée, Vérité, Image, Jan 2015, Nice, France
Conference papers
halshs-01167427v1
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Survey on researchers requirements and practices towards Cultural Heritage institutions[Technical Report] Inria Paris. 2017
Reports
hal-01562860v1
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DataCatalogue : présentation du projetAtelier Culture-Inria, Mar 2022, Pierrefitte-sur-Seine, France
Conference papers
hal-03618381v1
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Towards curating personalized art exhibitions in Virtual Reality with multimodal Brain-Computer-InterfacesVSAC 2022 - Visual Science of Art, Aug 2022, Amsterdam, Netherlands. Art & Perception
Conference poster
hal-03914349v1
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A Stylistic Study of the Hand-Painted Winter Panorama Maps of Pierre NovatCartographic Perspectives, 2022, ⟨10.14714/CP100.1753⟩
Journal articles
hal-03687248v2
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La critique d'art au banc d'essai des humanités numériquesDigital intelligence, DI 2014, Sep 2014, Nantes, France. 5 p
Conference papers
hal-01052806v1
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The Standardization Survival Kit (SSK)Conference poster hal-01587687v1 |
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3D ConsortiumDariah annual Event, May 2018, Paris, France
Conference poster
hal-01825264v1
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Ten Simple Rules for Better FiguresPLoS Computational Biology, 2014, pp.7. ⟨10.1371/journal.pcbi.1003833⟩
Journal articles
hal-01063732v1
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Montage as a narrative vector for virtual reality experiencesVirtual Reality International Conference (VRIC), Laval Virtual., S. Richir, Apr 2022, Laval, France
Conference papers
hal-03654937v1
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Designing Design ToolsHuman-Computer Interaction [cs.HC]. Université Paris Saclay (COmUE), 2017. English. ⟨NNT : 2017SACLS486⟩
Theses
tel-01827014v2
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Collaboration in a virtual reality artwork: the experience of co-presence, co-creation and letting goMOCO 2022 - 8th International Conference on Movement and Computing, Jun 2022, Chicago & Virtual, United States
Conference papers
hal-04149136v1
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Automating Artl@s – extracting data from exhibition cataloguesEADH 2021 - Second International Conference of the European Association for Digital Humanities, Sep 2021, Krasnoyarsk, Russia
Conference papers
hal-03331838v1
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Réalité augmentée sur scèneJIT 2020 - Journées d’Informatique Théâtrale, Performance Lab, Univ. Grenoble Alpes, Feb 2020, Grenoble, France. pp.1-3
Conference papers
hal-03419974v1
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Pourquoi l'informatique théâtrale ?JIT 2020 - Journées d’Informatique Théâtrale, Performance Lab, Univ. Grenoble Alpes, Feb 2020, Grenoble, France. pp.1-4
Conference papers
hal-03419986v1
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