Sign Language Synthesis using Pose Priors - Laboratoire Interdisciplinaire des Sciences du Numérique
Conference Papers Year : 2024

Sign Language Synthesis using Pose Priors

Abstract

The challenge of simulating realistic Sign Language using avatars lies in achieving accurate human-like postures for effective communication. Unlike artistic or motion capture techniques, linguistdriven procedural generation methods are widely employed, relying on skeletal representations to synthesize a broad range of signs. However, determining appropriate joint limits for these avatars is intricate due to inter-joint and intra-joint dependencies, as well as variations in biomechanical properties. In this context, our work addresses this problem by introducing a pose corrector, enhancing an established Sign Language synthesis technique. Focused on rectifying extreme joint rotations, our approach incorporates a pre-trained poser based on existing work, integrated with a 21-joint character model. The correction process involves applying linguist-defined constraints using AZee language and subsequent pose corrections, showcasing promising advancements in obtaining more natural sign gestures.

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Dates and versions

hal-04709203 , version 1 (25-09-2024)

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Paritosh Sharma, Michael Filhol. Sign Language Synthesis using Pose Priors. MOCO '24: 9th International Conference on Movement and Computing, May 2024, Utrecht Netherlands, France. pp.1-4, ⟨10.1145/3658852.3659080⟩. ⟨hal-04709203⟩
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