Nonatomic Non-Cooperative Neighbourhood Balancing Games - Laboratoire Interdisciplinaire des Sciences du Numérique
Journal Articles Fundamenta Informaticae Year : 2024

Nonatomic Non-Cooperative Neighbourhood Balancing Games

Abstract

We introduce a game where players selfishly choose a resource and endure a cost depending on the number of players choosing nearby resources. We model the influences among resources by a weighted graph, directed or not. These games are generalizations of well-known games like Wardrop and congestion games. We study the conditions of equilibria existence and their efficiency if they exist. We conclude with studies of games whose influences among resources can be modelled by simple graphs.

Dates and versions

hal-04728941 , version 1 (09-10-2024)

Identifiers

Cite

David Auger, Johanne Cohen, Antoine Lobstein. Nonatomic Non-Cooperative Neighbourhood Balancing Games. Fundamenta Informaticae, 2024, 191 (3-4), pp.239-268. ⟨10.3233/FI-242181⟩. ⟨hal-04728941⟩
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